In
the Nineteen eighties most serious players could be found at the local video
arcade putting coins into video arcade games such as Outrun Street Martial
artist and R-Type Simultaneously the first house games started to appear first
the Sinclair ZX-81 and later the Sinclair Variety and Commodore C64 these PC
systems packed games from cassette tape but were cheap to buy and many family
members could afford to have a games machine in the property for once Games
were managed either via the PC key pad or by a joystick with one fire button
which could be connected in peripherally to the PC.
The
90's saw many house customers move on to 16-bit house PC systems such as the
Commodore Amiga and Atari ST Priced a little bit higher than the older 8 bit
devices yet still affordable for most family members the Amiga and ST had more
memory than types and packed games from 3.5 inches poor hard disks this
intended that clients could enjoy much quicker running times for their games as
well as significantly quicker games with better design and sound At around one
time the first house will started to appear with the Sega Master System and
Producers 64 being the most well-known These were then updated by 16 bit games
consoles the Sega Mega drive and Super Producers or SENS The system games were
saved on container meaning they packed almost immediately however the games
themselves were more expensive than similar games for the Amiga and ST In the
late 90 s the 16 bit house PC systems started to die out as more and more
people were able to own a house PC which they could also use for games.
Simultaneously
games consoles also took another leap forward with the first Sony Play Stations
being released offering improved design and levels of game play that had never
been seen previously as PC ownership became more comprehensive the system manufacturers faced an continuous challenge
to make their devices well known they have reacted by producing ever more
advanced games consoles The Producers
Wii is one example which introduced a new concept of wireless remotes which
reply to human activity Simultaneously the internet started to perform a major
part in lifestyle and gaming has accepted this as you might expect now players
with games consoles or PCs can join in distributed multi player games with
either their own friends or with perfect guests located anywhere across the
world Games can now be played entirely online in some cases cost free.
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